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CANCEL
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This zone has not yet been ported to WebXR. It is available in UnityVR from
Quest
or
Steam
.
•
andy
• 06:57 AM, 8 Mar 2024 UTC •
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CANCEL
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Lie back, put the controllers on your belly, and control the design on the flakes with your breath.
Create
Title:
Lie back, put the controllers on your belly, and control the design on the flakes with your breath.
Duration (seconds):
Audio URL (
test
):
Reference Space:
local
local-floor
UV Radius
constant
Add epoch
Number of Flakes
constant
Add epoch
Rounding method
select one
nearest
ceil
floor
absceil
absfloor
Precipitation Box Size (x component)
constant
Add epoch
Precipitation Box Size (y component)
constant
Add epoch
Precipitation Box Size (z component)
constant
Add epoch
Precipitation Box Center (x component)
constant
Add epoch
Precipitation Box Center (y component)
constant
Add epoch
Precipitation Box Center (z component)
constant
Add epoch
Average Flake Speed
constant
Add epoch
Flake Speed Randomness %
constant
Add epoch
Average Flake Size
constant
Add epoch
Flake Size Randomness %
constant
Add epoch
Average Flake Rotation
constant
Add epoch
Flake Rotation Randomness %
constant
Add epoch
Rotator 1 (x component)
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Rotator 1 (y component)
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Rotator 1 (z component)
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Rotator 2 (x component)
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Rotator 2 (y component)
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Rotator 2 (z component)
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Sky Color (red component)
constant
changing
Add epoch
Sky Color (green component)
constant
changing
Add epoch
Sky Color (blue component)
constant
changing
Add epoch
Ground Color (red component)
constant
changing
Add epoch
Ground Color (green component)
constant
changing
Add epoch
Ground Color (blue component)
constant
changing
Add epoch
Flake Displacement Factor
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Scale
constant
changing
Add epoch
Color Param 1
constant
changing
Add epoch
Color Param 2
constant
changing
Add epoch
Color Param 3
constant
changing
Add epoch
Color Phase
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Color Phase Desync
constant
changing
Add epoch
Circle Density
constant
changing
Add epoch
Concentricity
constant
changing
Add epoch
Ripple Density
constant
changing
Add epoch
Ripple Effect
constant
changing
Add epoch
Ripple Phase Left
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
Ripple Phase Right
constant
changing
🩹
epoch #1
🗑️
epoch #1
start time (seconds)
Fixed value or Functions
fixed value
functions sum
functions product
🩹
function #1
🗑️
function #1
Independent Variable
select one
epoch_time
leftHandPosition.x
leftHandPosition.y
leftHandPosition.z
rightHandPosition.x
rightHandPosition.y
rightHandPosition.z
headPosition.x
headPosition.y
headPosition.z
leftHandRotation.x
leftHandRotation.y
leftHandRotation.z
rightHandRotation.x
rightHandRotation.y
rightHandRotation.z
headRotation.x
headRotation.y
headRotation.z
leftHandInit.x
leftHandInit.y
leftHandInit.z
rightHandInit.x
rightHandInit.y
rightHandInit.z
headInit.x
headInit.y
headInit.z
leftHandDelta.x
leftHandDelta.y
leftHandDelta.z
rightHandDelta.x
rightHandDelta.y
rightHandDelta.z
headDelta.x
headDelta.y
headDelta.z
leftHandRestDistance
rightHandRestDistance
gazeAltitude
relativeGazeAltitude
leftThumbstick.x
leftThumbstick.y
rightThumbstick.x
rightThumbstick.y
rlHandsDisplacement
udHandsDisplacement
fbHandsDisplacement
relativeGazeDeviation
Type of Function
select one
monomial
exponential
sine
cosine
square
triangle
sawtooth
staircase
exponent
coefficient
t_offset
offset
bpm
amplitude
phase
offset
Add function
Add epoch
# Iterations
constant
changing
Add epoch
New Iteration Weight
constant
changing
Add epoch
Iteration Dampener
constant
changing
Add epoch
Brightness Cutoff
constant
changing
Add epoch
Alpha
constant
changing
Add epoch
Privacy:
open
shared - only creator can see parameters
private - only creator can see zone or play it
Family Zones
unavailable
👶